Valve registers European trademark for Half-Life 3

Valve logoGuys. GUYS! Are you sitting down? This is big, guys. Half-Life 3. It exists. Well, it exists as a trademark application. In Europe.

Still! It's really happening. The trademarking is happening, I mean. Who knows if the game is really happening at this point so many years after it was first announced. Remember when that voice actor said it wasn't happening? Well I've got something to show him. A little something called a trademark.

OK, OK, I'm calm. I'm calm! I promise.

Yeah, I know, maybe I've been driven crazy by the rumors and the hints—and most of all the deafening silence surrounding the game these past six years. But there it is in black and white pixels, right there on the webpage of the Trade Marks and Designs Registration Office of the European Union (just do a search if you don't believe me!). Valve filed for it two days ago and it covers "Computer game software; Electronic game software; Downloadable computer game software via a global computer network and wireless devices; Video game software," and "Provision of on-line entertainment; provision of computer and video games and computer and video game programs from a computer database or via the Internet."

That sure sounds like Half-Life 3 to me!

Valve registers European trademark for Half-Life 3

I know, I know, I shouldn't get my hopes up before Valve actually announces something. And there's no US trademark on file yet, and that is a little odd. Now that you mention it, Valve never actually trademarked Half-Life 2 in Europe... though it did renew the registration for plain old Half-Life in 2005.

But guys, Valve just announced a whole bunch of OS and hardware stuff, right? Maybe the company is tired of being silent and is now hooked on, y'know, announcing stuff. And you know what I've been saying would make a great killer app for SteamOS, right? I mean, wouldn't that be great?

I don't know about you, but I know what webpage I'll be staring at longingly as I drift off to sleep tonight.

Source: Ars Technica

Tags: computer games, Valve, Valve

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