PC version of GTA V pushed back to March

GTA 5 logoAfter waiting well over a year since Grand Theft Auto V's launch on "last-generation" consoles and even suffering through last November's re-release on "next generation" consoles, PC gamers this month were finally close enough to taste the planned January 27 PC release of Grand Theft Auto V. But alas, Rockstar has yanked the hunk of meat away from the salivating PC gaming masses once again, announcing today that the PC version has been delayed to a new March 27 release date.

Developer Rockstar Games offered its "apologies for the slight shift in the date" in a blog post announcing the move, but it said "the game requires a few extra weeks of testing and polish to make it as good as can be. Moving a release date is never a decision we take lightly and is a choice we make only when we know it is in the best interests of the game and our fans."

The upcoming PC release will be the first version of Grand Theft Auto V to offer a 4K resolution option, but you'll need quite a decent gaming rig to run at that level. Rockstars "recommended specifications" for the game (which might not be able to max out all the graphical settings as is) suggest an NVIDIA GTX 660 2GB / AMD HD7870 2GB or better graphics card as the "recommended specifications" for the PC version, as well as an Intel Core i5 3470 @ 3.2GHZ (4 CPUs) or AMD X8 FX-8350 @ 4GHZ (8 CPUs) processor, and at least 8GB of RAM.

The PC version will also feature the revamped graphics and gameplay additions found in the console re-release from November, including an optional first-person mode. Rockstar also promises that the PC version will launch with the ability to play Online Heists, a feature that Rockstar has been promising for the console versions for months and which the company now says will be coming to consoles "in the coming weeks ahead of the PC launch".

PC gamers are no strangers to waiting for Grand Theft Auto to make its way over to their platform after an initial console release. The Windows versions of Grand Theft Auto 3, Vice City, San Andreas, and Grand Theft Auto IV all came to the PC six to eight months after hitting consoles.

On March 27, a little over 18 months will have passed between GTA V's first console release and its first appearance on Windows. That's enough time for the console versions to have sold over 34 million combined copies as of October.

Source: Ars Technica

Tags: computer games, GTA

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